Jim Yang - Environment & Prop Artist
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About Me
Resume
Development Info
:
Role: Texture Artist & 3D Modeler
Team Size: 14
Development Time: 6 Months
Engine: Unreal Development Kit
My Responsibilities:
Main texture artist for environmental assets, contributed to concept art and modeled certain meshes.
In-Game Texture Work
Samples
***Unless Stated Otherwise,
Only Textures
were Done by Me***
Game Concept Art
In-Game Screen Shots